Survarium steam not installing5/7/2023 ![]() ![]() Especially I liked how the story is told: not to fast, you really focus on details, sharpen your attention, and enjoy small carefully polished details of the concept. Like every other survival game out there, I have to give this game a nil score. Tools don't last long enough and should be something you look for and find, not something you have to constantly make and Like every other survival game out there, I have to give this game a nil score. How, exactly, with a simple metal working station did I make a shovel and crowbar? Think about it for a few minutes. Tools don't last long enough and should be something you look for and find, not something you have to constantly make and replace. ![]() Has no one ever used a crowbar before? In my time as a renovator I met people that had bought crowbars thirty years ago that they were still using, and they were using them a hell of a lot more than what you do in this game. Why, exactly, does my rainwater - CLEAN WATER - need filters? Why would I need to set up the collector every time for this? You would just set it up once and let it collect as much as possible. If the argument is that it is from a contaminated source, a filter doesn't do anything unless it is chemical contamination (which generally will not be a problem). The more pressing issue is biological contaminants, which means boiling, not filtering. Why can't I use a brick, piece of wood or rubble as makeshift weaponry? Are none of these books guides on how to make simple traps that don't require manufacturing? I could go on ENDLESSLY. I have yet to test to see how the hunger mechanics work, but in real life it takes THREE WEEKS before your body shuts down from lack of food. Vastly more important? Water without which you will go into kidney failure in three days. The makers claim to have lived through a warzone? Sorry, I'm not buying it. ![]() ![]() There is far too much that makes no sense for that to be true. I'm a practiced survivalist and this game made zero sense to me. How is it that you can't go outside during the day, but some random idiot that wants to trade can? Why are people showing up at my door and NOT telling me what makes them useful in order to convince me it's a good idea to let them in? Why can only one guy go scavenging at a time, even though in real life that would be nearly suicidal? I just don't see it. I didn't feel like I was in a war zone: I felt like I was in a bad game made by people who have zero understanding of survival. The fact that this game gets a good score shows the ignorance of the gamers and the reviewers. This is not an immersive game nor even a good game. This is a bunch of pandering and nothing more. I read a claim that the makers had actually been in a warzone. If they had been, they'd know everything that I'd just questioned over the immersion. This game is, like all other survival games I've tried, absolutely terrible and a prime example of why I don't pay for video games until after I've tried it. This game was so bad that I should have been paid money to play it. This War of Mine isn't the masterpiece that so many people claim it to be. However, it is definitely an enjoyable game. It's a relatively simply survival game where you play a civilian trying to survive amid a war. By day you build up your base and deal with the issues among your group of survivors and by night you go out and scavenge what you need. It's one of the few times that I really This War of Mine isn't the masterpiece that so many people claim it to be. ![]()
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